﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PhoenixCrabV2.Sim.World.Entities.Agents
{
    class Agent : PhoenixCrabV2.Sim.World.Entities.Entity, PhoenixCrabV2.Sim.World.Entities.Agents.Decisions.Memories.IMemorable, PhoenixCrabV2.Sim.World.Actions.IActor
    {

        internal List<Sim.World.Entities.Agents.Decisions.Memories.Memory> memories
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }


        public Sim.World.Actions.Action currentAction
        {
            get
            {
                throw new NotImplementedException();
            }
            set
            {
                throw new NotImplementedException();
            }
        }

        public Sim.World.Actions.Action getCurrentAction()
        {
            throw new NotImplementedException();
        }
    }
}
